Browse Topic: Human Factors and Ergonomics
This specification covers disinfectants or chemicals for use in disinfecting aircraft after carrying livestock
This specification covers insecticides for use in disinsection of aircraft as required on international passenger flights
ABSTRACT The need for up-armored vehicles has increased over the years. This has put a greater emphasis on suspensions that can provide improved ride and handling capabilities while facing the additional weight. One of the challenges with these vehicles traditionally has been increased likelihood of rollover. Increased rollover is due to high center of gravity, kinematics of the overloaded suspension, and the low damping that is needed to satisfy 6-Watt ride speed performance criteria. The Lord magneto-rheological (MR) suspension system addresses these issues by improving the ride quality and handling characteristics thereby increasing safety and mission effectiveness. During handling maneuvers, algorithms inside the controller unit apply corrective forces to minimize peak roll angle and peak roll rate. The benefit of this has been tested on a vehicle comparing the stock passive dampers to the MR dampers over NATO Lane change events. Furthermore, the controller has the capability to
ABSTRACT Research is currently underway to improve controllability of high degree-of-freedom manipulators under a Phase II SBIR contract sponsored by the U.S. Army Tank Automotive Research, Development, and Engineering Center (TARDEC). As part of this program, the authors have created new control methods as well as adapting tool changing technology onto a dexterous arm to look at controllability of various manipulator functions. In this paper, the authors describe the work completed under this program and describe the findings of this work in terms of how these technologies can be used to extend the capabilities of existing and newly developed robotic manipulators
ABSTRACT The concept of Autonomous Vehicles ultimately generating an “order of magnitude” potential increase in the duty or usage cycle of a vehicle needs to be addressed in terms of impact on the reliability domain. Voice of the customer data indicates current passenger vehicle usage cycles are typically very low, 5% or less. Meaning, out of a 24 hour day, perhaps the average vehicle is actually driven only 70 minutes or less. Therefore, approximately 95% of the day, the vehicles lay dormant in an unused state. Within the context of future fully mature Autonomous Vehicle environment involving structured car sharing, the daily vehicle usage rate could grow to 95% or more
ABSTRACT BAE Systems Combat Simulation and Integration Labs (CSIL) are a culmination of more than 14 years of operational experience at our SIL facility in Santa Clara. The SIL provides primary integration and test functions over the entire life cycle of a combat vehicle’s development. The backbone of the SIL operation is the Simulation-Emulation-Stimulation (SES) process. The SES process has successfully supported BAE Systems US Combat Systems (USCS) SIL activities for many government vehicle development programs. The process enables SIL activities in vehicle design review, 3D virtual prototyping, human factor engineering, and system & subsystem integration and test. This paper describes how CSIL applies the models, software, and hardware components in a hardware-in-the-loop environment to support USCS combat vehicle development in the system integration lab
Abstract Converting vehicles from conventional manned operations to unmanned supervised operations has been slow to adoption in many industries due to cost, complexity (requiring more highly skilled personnel) and perceived lower productivity. Indeed, hazardous operations (military, nuclear cleanup, etc.) have seen the most significant implementations of robotics based solely on personnel safety. Starting in 2005, the U.S. Army Corps of Engineers (USACE) has assumed a leading role in promoting the use of robotics in unexploded ordnance (UXO) range remediation. Although personnel safety is the primary component of the USACE mission, increasing productivity while reducing overall cost is an extremely important driver behind their program. To achieve this goal demands that robotic range clearance equipment be affordable, easy to install on rental equipment, durable and reliable (to minimize down-time), low or no maintenance, and easy to learn / operate by the same individuals who would
ABSTRACT Lay error is a primary source of error in fire control, which is defined as “the gunner’s inability to lay the sight crosshairs exactly on the center of the target.” To evaluate the potential implementation of computer vision and artificial intelligence algorithms for improving gunners’ performance or enabling autonomous targeting, it is crucial for the US Army to establish a benchmark of human performance as a reference point. In this study, we present preliminary results of a human subject study conducted to establish such a baseline. Using the Unreal Engine [1], we developed a photorealistic simulation environment with various targets. Fifteen individuals meeting the military applicant criteria in terms of age were assigned the task of aligning crosshairs on targets at multiple ranges and under different motion conditions. Each participant fired at 240 targets, resulting in a total of 3600 shots fired. We collected and analyzed data including lay error and time to fire. The
ABSTRACT This paper focuses on the application of a novel Additive Molding™ process in the design optimization of a combat vehicle driver’s seat structure. Additive Molding™ is a novel manufacturing process that combines three-dimensional design flexibility of additive manufacturing with a high-volume production rate compression molding process. By combining the lightweighting benefits of topology optimization with the high strength and stiffness of tailored continuous carbon fiber reinforcements, the result is an optimized structure that is lighter than both topology-optimized metal additive manufacturing and traditional composites manufacturing. In this work, a combat vehicle driver’s seatback structure was optimized to evaluate the weight savings when converting the design from a baseline aluminum seat structure to a carbon fiber / polycarbonate structure. The design was optimized to account for mobility loads and a 95-percentile male soldier, and the result was a reduction in
ABSTRACT Designing robots for military applications requires a greater understanding between the engineer and the Soldier. Soldier considerations result from experiences not common to the engineer in the lab and, when understood, can minimize the design time and provide a more capable product that is more readily deployed into the unit
ABSTRACT To support customers during product development, General Dynamics Land Systems (GDLS) utilizes a set of Operations Research/Decision Support processes and tools to facilitate all levels of decision-making aimed at achieving a balanced system design. GDLS employs a rigorous Structured Decision (SD) process that allows for large, highly complex or strategic decisions to be made at the system-of-systems, system, and/or subsystem level. Powerful, robust tools -the Advanced Collaborative System Optimization Modeler (ACSOM) and Logical Decisions for Windows (LDW) - are used to make relatively quick assessments and provide recommendations. The latest ACSOM algorithms have increased the response time for trade study analysis by over 2,000 times and future versions will incorporate logistics analysis helping to reduce vehicle Life Cycle Cost
ABSTRACT In this paper, we propose a new approach to developing advanced simulation environments for use in performing human-subject experiments. We call this approach the mission-based scenario. The mission-based scenario aims to: 1) Situate experiments within a realistic mission context; 2) Incorporate tasks, task loadings, and environmental interactions that are consistent with the mission’s operational context; and 3) Permit multiple sequences of actions/tasks to complete mission objectives. This approach will move us beyond more traditional, tightly-scripted experimental scenarios, and will employ concepts from interactive narrative as well as nonlinear game play approaches to video game design to enhance the richness and realism of Soldier-task-environment interactions. In this paper, we will detail the rationale for adopting such an approach and present a discussion of significant concepts that have guided a proof-of-concept test program of the mission-based scenario, which we
ABSTRACT The confluence of intra-vehicle networks, Vehicular Integration for (C4ISR) Command, Control Communication, Computers, Intelligence, Surveillance, Reconnaissance/(EW) Electronic Warfare Interoperability (VICTORY) standards and onboard general-purpose processors creates an opportunity to implement Army combat ground vehicle intercommunications (intercom) capability in software. The benefits of such an implementation include 1) SWAP savings, 2) cost savings, 3) simplified path to future upgrades and 4) enabling of potential new capabilities such as voice activated mission command. The VICTORY Standards Support Office (VSSO), working at the direction of its Executive Steering Group (ESG) members (Program Executive Office (PEO) Ground Combat Systems (GCS), PEO Combat Support and Combat Service Support (CS&CSS), PEO Command Control Communications-Tactical (C3T) and PEO Intelligence, Electronic Warfare and Sensors (IEW&S)), has developed and demonstrated a software intercom
ABSTRACT Latencies as small as 170 msec significantly degrade ground vehicle teleoperation performance and latencies greater than a second usually lead to a “move and wait” style of control. TORIS (Teleoperation Of Robots Improvement System) mitigates the effects of latency by providing the operator with a predictive display showing a synthetic latency-corrected view of the robot’s relationship to the local environment and control primitives that remove the operator from the high-frequency parts of the robot control loops. TORIS uses operator joystick inputs to specify relative robot orientations and forward travel distances rather than rotational and translational velocities, with control loops on the robot making the robot achieve the commanded sequence of poses. Because teleoperated ground vehicles vary in sensor suite and on-board computation, TORIS supports multiple predictive display methods. Future work includes providing obstacle detection and avoidance capabilities to support
ABSTRACT The concept of handheld control systems with modular and/or integrated display provides the flexibility of operator use that supports the needs of today’s warfighters. A human machine interface control system that easily integrates with vehicle systems through common architecture and can transition to support dismounted operations provides warfighters with functional mobility they do not have today. With Size, Weight and Power along with reliability, maintainability and availability driving the needs of most platforms for both upgrade and development, moving to convertible (mounted to handheld) and transferrable control systems supports these needs as well as the need for the warfighter to maintain continuous control and command connectivity in uncertain mission conditions
ABSTRACT One of the main thrusts in current Army Science & Technology (S&T) activities is the development of occupant-centric vehicle structures that make the operation of the vehicle both comfortable and safe for the soldiers. Furthermore, a lighter weight vehicle structure is an enabling factor for faster transport, higher mobility, greater fuel conservation, higher payload, and a reduced ground footprint of supporting forces. Therefore, a key design challenge is to develop lightweight occupant-centric vehicle structures that can provide high levels of protection against explosive threats. In this paper, concepts for using materials, damping and other mechanisms to design structures with unique dynamic characteristics for mitigating blast loads are investigated. The Dynamic Response Index (DRI) metric [1] is employed as an occupant injury measure for determining the effectiveness of the each blast mitigation configuration that is considered. A model of the TARDEC Generic V-Hull
ABSTRACT The use of lead-free components in electronic modules destined for defense applications requires a deep understanding of the reliability risks involved. In particular, pad cratering, tin whiskers, shock and vibration, thermal cycling and combined environments are among the top risks. Testing and failure analysis of representative assemblies across a number of scenarios, including with and without risk mitigations, were performed to understand reliability of lead-free assembly approaches, in comparison with leaded and mixed solder approaches. The results lead to an understanding of lead-free reliability and how to improve it, when required. This outcome is resulting in user acceptance of lead-free electronics, which is timely given the increasing scope of lead-free legislation
ABSTRACT Currently, fielded ground robotic platforms are controlled by a human operator via constant, direct input from a controller. This approach requires constant attention on the part of the operator, decreasing situational awareness (SA). In scenarios where the robotic asset is non-line-of-sight (non-LOS), the operator must monitor visual feedback, which is typically in the form of a video feed and/or visualization. With the increasing use of personal radios, smart devices/wearable computers, and network connectivity by individual warfighters, the need for an unobtrusive means of robotic control and feedback is becoming more necessary. A proposed intuitive robotic operator control (IROC) involving a heads up display (HUD), instrumented gesture recognition glove, and ground robotic asset is described in this paper. Under the direction of the Marine Corps Warfighting Laboratory (MCWL) Futures Directorate, AnthroTronix, Inc. (ATinc) is implementing the described integration for
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