Browse Topic: Augmented / virtual reality
Virtual reality (VR), Augmented Reality (AR) and Mixed reality (MR) are advanced engineering techniques that coalesces physical and digital world to showcase better perceiving. There are various complex physics which may not be feasible to visualize using conventional post processing methods. Various industrial experts are already exploring implementation of VR for product development. Traditional computational power is improving day-by-day with new additional features to reduce the discrepancy between test and CFD. There has been an increase in demand to replace actual tests with accurate simulation approaches. Post processing and data analysis are key to understand complex physics and resolving critical failure modes. Analysts spend a considerable amount of time analyzing results and provide directions, design changes and recommendations. There is a scope to utilize advanced features of VR, AR and MR in CFD post process to find out the root cause of any failures occurred with
EPFL researchers have developed a customizable soft robotic system that uses compressed air to produce shape changes, vibrations, and other haptic, or tactile, feedback in a variety of configurations. The device holds significant promise for applications in virtual reality, physical therapy, and rehabilitation.
Virtual reality (VR) video games that combine screen time with exercise are a great way to get fit, but game designers face a major challenge — adherence to ‘exergames’ is low, with most users dropping out once they start to feel uncomfortable or bored.
Augmented reality (AR) has become a hot topic in the entertainment, fashion, and makeup industries. Though a few different technologies exist in these fields, dynamic facial projection mapping (DFPM) is among the most sophisticated and visually stunning ones. Briefly put, DFPM consists of projecting dynamic visuals onto a person’s face in real-time, using advanced facial tracking to ensure projections adapt seamlessly to movements and expressions.
State-of-the-art fighter aircraft have a large number of support systems that operate in multiple areas. These systems are continuously optimized to achieve maximum efficiency and performance. Countless sensors monitor the environment and generate important data that helps to understand the areas overflown. But even in life-threatening combat situations, target acquisition systems support pilots and provide additional information that can be decisive with the help of augmented reality (AR) and artificial intelligence (AI). Military aviation is an arena with great potential for the use of technical aids that have transformed the original fighter aircraft into a technological masterpiece. In addition to the high level of complexity, the upcoming generation change from fifth- to sixth-generation fighter jets poses major challenges for component suppliers and accelerates the pace of technological competition. A military fighter jet is already an extremely demanding environment for
State-of-the-art fighter aircraft have a large number of support systems that operate in multiple areas. These systems are continuously optimized to achieve maximum efficiency and performance. Countless sensors monitor the environment and generate important data that helps to understand the areas overflown. But even in life-threatening combat situations, target acquisition systems support pilots and provide additional information that can be decisive with the help of augmented reality (AR) and artificial intelligence (AI). Military aviation is an arena with great potential for the use of technical aids that have transformed the original fighter aircraft into a technological masterpiece.
Researchers in the emerging field of spatial computing have developed a prototype augmented reality headset that uses holographic imaging to overlay full-color, 3D moving images on the lenses of what would appear to be an ordinary pair of glasses. Unlike the bulky headsets of present-day augmented reality systems, the new approach delivers a visually satisfying 3D viewing experience in a compact, comfortable, and attractive form factor suitable for all-day wear.
This research aimed to explore the integration of Virtual reality technology in ergonomically testing automotive interior designs. This objective was aimed at ensuring that such technology could be used to ameliorate user comfort through controlled simulations. Existing ergonomic testing methods are often limited when it comes to recreating actual driving situations and quickly repeating design improvements. VR could be used as a solution because its ergonomically tested simulation can be used to provide users with the real experience of driving. The users can be observed while they experience it and asked for their feedback. For this research, an interactive VR environment imitating a 10-minute-long trip through traffic and changing road conditions was created. It was populated by ten users, concatenated equally in men and women, both aged 20-35, representing approximate demographics of workers in the automotive production industry. Participants of the research were asked to use
Seoul National University College of Engineering announced that researchers from the Department of Electrical and Computer Engineering’s Optical Engineering and Quantum Electronics Laboratory have developed an optical design technology that dramatically reduces the volume of cameras with a folded lens system utilizing “metasurfaces,” a next-generation nano-optical device. By arranging metasurfaces on the glass substrate so that light can be reflected and moved around in the glass substrate in a folded manner, the researchers have realized a lens system with a thickness of 0.7 mm, which is much thinner than existing refractive lens systems. The research, which was supported by the Samsung Future Technology Development Program and the Institute of Information & Communications Technology Planning & Evaluation (IITP), was published on October 30 in the journal Science Advances. Traditional cameras are designed to stack multiple glass lenses to refract light when capturing images. While
Researchers worldwide are currently working on the next evolution of communication networks, called “beyond 5G” or 6G networks. To enable the near-instantaneous communication needed for applications like augmented reality or the remote control of surgical robots, ultra-high data speeds will be needed on wireless channels. In a study published recently in IEICE Electronics Express, researchers from Osaka University and IMRA AMERICA have found a way to increase these data speeds by reducing the noise in the system through lasers.
Researchers have developed SPINDLE, a pioneering robotic rehabilitation system. Combining virtual reality (VR) with customized resistance training, SPINDLE offers personalized therapy to enhance strength and dexterity for activities of daily living (ADLs). Its adaptability and potential for home use represent a major advancement in tremor rehabilitation, with broader healthcare implications.
A research team at The University of Texas at Austin created a noninvasive electroencephalogram (EEG) sensor that was installed in a Meta VR headset that can be worn comfortably for long periods. The EEG measures the brain’s electrical activity during the immersive VR interactions.
In the increasingly connected and digital world, businesses are sprinting to integrate technological advancements into their corporate fabric. This is evident with the emerging concept of “digital twinning.” Digital twins are virtual representations of real-world objects or systems used to digitally model performance, identify inefficiencies, and design solutions. This helps improve the “real world” product, reduces costs, and increases efficiency. However, this replication of a physical entity in the digital space is not without its challenges. One of the challenges that will become increasingly prevalent is the processing, storing, and transmitting of Controlled Unclassified Information (CUI). If CUI is not protected properly, an idea to save time, money, and effort could result in the loss of critical data. The Department of Defense's (DoD) CUI Program website defines CUI as “government-created or owned unclassified information that allows for, or requires, safeguarding and
Designing an automotive seat, it is required to perform a detailed study of anthropometry, which deals with measurement of human individuals and understanding human physical variations. It also requires application-based movement study of driver’s hands, feet’s & overall body movement. It is very difficult to design seat curvatures based on any static manikin-based software. We at VECV, have developed a new concept using mixed reality VR technology to capture all body movements for designing best in class seat curvature to accommodate variety of drivers with different body types. We have designed a specialized static bunk, which has a wide range of seat, steering and ABC paddle adjustments, which are integrated with virtual data. We use to study and capture the data of driving position and other ergonomic postures of wide range of people with different body types on this static bunk according to their comfortable driving posture. In this comfortable driving posture, user is immersed in
A new washable wireless smart textile technology has potential uses in virtual reality and American Sign Language.
Engineers at the University of California San Diego have developed electronic “stickers” that measure the force exerted by one object upon another. The force stickers are wireless, run without batteries and fit in tight spaces. That makes them versatile for a wide range of applications, from arming robots with a sense of touch to elevating the immersive experience of VR and AR, making biomedical devices smarter, monitoring the safety of industrial equipment, and improving the accuracy and efficiency of inventory management in warehouses.
From the past few years, there is a pressing need for implementation of automatic in-vehicle safety systems to avoid vehicle crashes and fatalities. Development of autonomous emergency braking systems (AEBS) to detect and avoid collisions in such critical moments is of paramount importance. In this paper, AEBS is developed for a four-wheeler system that aims to detect vehicles and controls the ego vehicle based on the expected stooping distance (ESD). This control system aims to react based on the real-time relative distance & speed of the ego vehicle to actuate appropriate braking force. Control systems developed in Altair Activate are co-simulated with CARLA, a virtual reality simulator for autonomous driving research. Various scenarios including low and high-speed car to car motion, urban high and low traffic density environments are simulated to study the robustness of the control system. Further, studies are conducted to evaluate the effectiveness of the systems by varying the
Direct debugging of a vertical takeoff and landing (VTOL) fixed-wing aircraft’s control system can easily result in risk and personnel damage. It is effectively to employ simulation and numerical methods to validate control performance. In this paper, the attitude stabilization controller for VTOL fixed-wing aircraft is designed, and the controller performance is verified by MATLAB and visual simulation software, which significantly increases designed efficiency and safety of the controller. In detail, we first develop the VTOL fixed-wing aircraft’s six degrees of freedom kinematics and dynamics models using Simulink module, and the cascade PID control technique is applied to the VTOL aircraft’s attitude stabilization control. Then the visual simulation program records the flight data and displays the flight course and condition, which can validate the designed controller performance effectively. It can be concluded that the designed VTOL fixed-wing aircraft control visual simulation
Scientists have developed a flexible battery as thin as a human cornea, which stores electricity when it is immersed in saline solution, and which could one day power smart contact lenses. Smart contact lenses are high-tech contact lenses capable of displaying visible information on our corneas and can be used to access augmented reality.
For almost as long as it’s been a concept, NASA has been on the cutting edge of virtual reality (VR) technology. However, the space has seen a renaissance since the bulky headsets of the 1990s. Several high-profile companies now use VR for immersive video games and virtual chat rooms, but, to some, this technology has a use beyond entertainment.
A research team from the National University of Singapore (NUS) Faculty of Science, led by Professor Liu Xiaogang from the Department of Chemistry, has developed a 3D imaging sensor that has an extremely high angular resolution — it can distinguish points of an object separated by an angular distance, of as little as 0.0018°. The sensor operates on a unique angle-to-color conversion principle, allowing it to detect 3D light fields across the X-ray to visible light spectrum.
More pixels! This is a major trend in the display industry. The benefits of 8K or higher resolution TVs may be debatable. For eye catching applications such as AR/VR glasses, more and therefore smaller pixels are required for technical feasibility. Screen door effects and pixel inhomogeneities are easily visible and disturbing for the user on displays that sit closely to the viewer’s eye. μ-LEDs are considered an innovative technology for very high resolutions with pixel sizes of less than 10 μm and equally small pixel pitches. In general, they have the potential to be a groundbreaking display technology – provided production challenges can be solved. Just like OLED displays, μ-LEDs are an emissive display technology, i.e., each single subpixel is in itself a light source. Luminance and color variations between the individual pixels are likely. As this strongly influences the visual quality of the displays, a quality control and calibration of the displays is necessary not only in the
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