Immersive Visualization Exploration of Crew Station Design for Acquisition Programs

2024-01-4104

09/16/2024

Event
2024 NDIA Michigan Chapter Ground Vehicle Systems Engineering and Technology Symposium
Authors Abstract
Content
Crew Station design in the physical realm is complex and expensive due to the cost of fabrication and the time required to reconfigure necessary hardware to conduct studies for human factors and optimization of space claim. However, recent advances in Virtual Reality (VR) and hand tracking technologies have enabled a paradigm shift to the process. The Ground Vehicle System Center has developed an innovative approach using VR technologies to enable a trade space exploration capability which provides crews the ability to place touchscreens and switch panels as desired, then lock them into place to perform a fully recorded simulation of operating the vehicle through a virtual terrain, maneuvering through firing points and engaging moving and static targets during virtual night and day missions with simulated sensor effects for infrared and night vision. Human factors are explored and studied using hand tracking which enables operators to check reach by interacting with virtual components like flipping switches and with virtual touchscreens. This activity facilitates acquisition because it enables technology assessments and optimizations for human factors in a cost effective and time efficient manner.
Meta TagsDetails
DOI
https://doi.org/10.4271/2024-01-4104
Pages
8
Citation
Agusti, R., Brown, D., Kovacin, K., Smith, A. et al., "Immersive Visualization Exploration of Crew Station Design for Acquisition Programs," SAE Technical Paper 2024-01-4104, 2024, https://doi.org/10.4271/2024-01-4104.
Additional Details
Publisher
Published
Sep 16
Product Code
2024-01-4104
Content Type
Technical Paper
Language
English