Three-Dimensional Reconstruction and Simulation of Motor Vehicle Accidents

960890

2/1/1996

Authors
Abstract
Content
This paper describes the use of 3-D technologies for reconstructing and simulating motor vehicle accidents involving humans (occupants and pedestrians) and vehicles (passenger cars, pickups, vans, multi-purpose vehicles, on-highway trucks and vehicle-trailers). All examples involve three-dimensional environments, including road crowns, hills, curbs and embankments - any geometrical feature resulting in three-dimensional motion. Various reconstruction and simulation models are illustrated. The features and limitations of each model are addressed. Issues involving data requirements, preparation of 3-D models and presentation techniques (numeric, graphic and video animation) are also explored.
Meta TagsDetails
DOI
https://doi.org/10.4271/960890
Citation
Day, T. and Siddall, D., "Three-Dimensional Reconstruction and Simulation of Motor Vehicle Accidents," International Congress & Exposition, Detroit, Michigan, United States, February 26, 1996, https://doi.org/10.4271/960890.
Additional Details
Publisher
Published
2/1/1996
Product Code
960890
Content Type
Technical Paper
Language
English