Simulating Off-Road Autonomous Navigation: Fast Simulation of Vegetation Override

2025-01-0478

09/16/2025

Authors Abstract
Content
Navigation in off-road terrains is a well-studied problem for self-driving and autonomous vehicles. Frequently cited concerns include features like soft soil, rough terrain, and steep slopes. In this paper, we present the important but less studied aspect of negotiating vegetation in off-road terrain. Using recent field measurements, we develop a fast running model for the resistance on a ground vehicle overriding both small vegetation like grass and larger vegetation like bamboo and trees. We implement of our override model into a 3D simulation environment, the MSU Autonomous Vehicle Simulator (MAVS), and demonstrate how this model can be incorporated into real-time simulation of autonomous ground vehicles (AGV) operating in off-road terrain. Finally, we show how this model can be used to simulate autonomous navigation through a variety of vegetation with a PID speed controller and measuring the effect of navigation through vegetation on the vehicle speed.
Meta TagsDetails
DOI
https://doi.org/10.4271/2025-01-0478
Pages
10
Citation
Goodin, C., Moore, M., Hudson, C., Carruth, D. et al., "Simulating Off-Road Autonomous Navigation: Fast Simulation of Vegetation Override," SAE Technical Paper 2025-01-0478, 2025, https://doi.org/10.4271/2025-01-0478.
Additional Details
Publisher
Published
Sep 16
Product Code
2025-01-0478
Content Type
Technical Paper
Language
English