The Collision and Trajectory Models of PC-CRASH

960886

02/01/1996

Event
International Congress & Exposition
Authors Abstract
Content
PC-CRASH is a windowso-based accident-reconstruction program which combines the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles in a graphical environment. This paper presents the trajectory and collision models on which PC-CRASH is based. PC-CRASH'S model for predicting the 3D kinematics of a vehicle's pre- and post-impact trajectory, which is based on a discrete- kinetic time forward simulation of vehicle dynamics rather than empirically-derived “spin-out coefficients”, is described. The tire-force model (which accommodates ABS), steer angle, wheel braking, weight shift, and suspension effects are introduced and the program's method of handling pre-impact yaw, braking, acceleration and pre-impact steering is outlined. The momentum-based collision model, which relies on restitution rather than vehicle crush or stiffness coefficients, is defined and the program's method for dealing with secondary impacts, inter-vehicle friction, and impulse vectors with a vertical component is explained. The paper concludes with a simple reconstruction which demonstrates the various models and the program's built-in 3D animation capabilities
Meta TagsDetails
DOI
https://doi.org/10.4271/960886
Pages
11
Citation
Steffan, H., and Moser, A., "The Collision and Trajectory Models of PC-CRASH," SAE Technical Paper 960886, 1996, https://doi.org/10.4271/960886.
Additional Details
Publisher
Published
Feb 1, 1996
Product Code
960886
Content Type
Technical Paper
Language
English