Training by Use of Games Played via the Internet
TBMG-7264
11/01/2002
- Content
A software system that resides on a server delivers training via the Internet to users of client computers. Admin- istrators can also interact with the system via client computers. The training lessons are in the form of trivia games, which are implemented by a game-engine software subsystem that is independent of game content. The system software incorporates two commercially available web-development programs: Macromedia Flash and Macromedia ColdFusion. The game engine is constructed in Macromedia Flash, which is fast becoming the Web standard for interactivity. Game content and student information are stored in a database. An application program written in ColdFusion Markup Language (CFML) causes the uploading of content and student information to the database when game play is completed. Another program written in CFML enables an administrator to edit game content, review and edit student information, and view game statistics via Web-browser software. To change a game, an administrator simply fills out one or more Web-based form(s). The software in the student’s computer must include a Web-browser program with the Flash player plug-in program.
- Citation
- "Training by Use of Games Played via the Internet," Mobility Engineering, November 1, 2002.