'Mindshift' Biofeedback Gaming Technology
TBMG-8746
11/01/2010
- Content
The gamer's quest is for reality, but there are limits when an animated, armored man is shooting at a banshee flying at him at simulated warp speed on a video screen; or a caricature of an athlete is trying to hit a light that represents a ball that can curve in ways that defy physics.
- Citation
- "'Mindshift' Biofeedback Gaming Technology," Mobility Engineering, November 1, 2010.