Algorithms for Haptic Rendering of 3D Objects

TBMG-1063

07/01/2003

Abstract
Content

Algorithms have been developed to provide haptic rendering of three-dimensional (3D) objects in virtual (that is, computationally simulated) environments. The goal of haptic rendering is to generate tactual displays of the shapes, hardnesses, surface textures, and frictional properties of 3D objects in real time. Haptic rendering is a major element of the emerging field of computer haptics, which invites comparison with computer graphics. We have already seen various applications of computer haptics in the areas of medicine (surgical simulation, telemedicine, haptic user interfaces for blind people, and rehabilitation of patients with neurological disorders), entertainment (3D painting, character animation, morphing, and sculpting), mechanical design (path planning and assembly sequencing), and scientific visualization (geophysical data analysis and molecular manipulation).

Meta TagsDetails
Citation
"Algorithms for Haptic Rendering of 3D Objects," Mobility Engineering, July 1, 2003.
Additional Details
Publisher
Published
Jul 1, 2003
Product Code
TBMG-1063
Content Type
Magazine Article
Language
English