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Creation of Three-Dimensional Terrain for Use in Computer Animation
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English
Abstract
With the increased use of three-dimensional computer animations to depict the results of accident reconstructions and other engineering analyses, the need for the rapid and efficient generation of accurate computer models of geographical terrain has grown recently. This paper provides a method by which such terrain models can be generated when digital sources of terrain data are not otherwise available.
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Citation
Deyerl, E. and McCall, M., "Creation of Three-Dimensional Terrain for Use in Computer Animation," SAE Technical Paper 980020, 1998, https://doi.org/10.4271/980020.Also In
References
- United States Geological Survey
- Adobe Photoshop User's Manual
- Kinetix 3D Studio Max User's Manual