The Sense of Presence and Performance within Virtual Environments as a Function of Headtracking and Stereopsis

951568

07/01/1995

Event
International Conference on Environmental Systems
Authors Abstract
Content
The purpose of this study was to investigate how the sense of presence and the accuracy of a wire tracing task varied as a function of the presence or absence of stereopsis and headtracking. Ten subjects were presented with a 3D wire on a CRT display. Subjects were asked: (1) to navigate a virtual stylus along the wire with the objective of keeping the stylus centered on the wire, and (2) to complete a survey focusing on perceived presence. The results indicated that both headtracking and stereopsis improved performance in terms of minimizing rms error, however the survey results did not indicate that headtracking and stereopsis increased the sense of presence compared to the absence of these cues.
Meta TagsDetails
DOI
https://doi.org/10.4271/951568
Pages
7
Citation
Hendrix, C., Brandt, J., and Barfield, W., "The Sense of Presence and Performance within Virtual Environments as a Function of Headtracking and Stereopsis," SAE Technical Paper 951568, 1995, https://doi.org/10.4271/951568.
Additional Details
Publisher
Published
Jul 1, 1995
Product Code
951568
Content Type
Technical Paper
Language
English