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The Effect of Using the Same Tire Friction for Both Vehicles in Impact Speed Reconstructions
Technical Paper
2021-01-0899
ISSN: 0148-7191, e-ISSN: 2688-3627
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SAE WCX Digital Summit
Language:
English
Abstract
Most collision reconstructions implicitly assume the same tire/road friction coefficient for all vehicles, despite evidence that friction varies between tires, surfaces, and individual trials. Here we assess the errors introduced by an assumption of a single, universal friction coefficient when reconstructing a collision where vehicles actually had different tire frictions. We used Monte Carlo methods to generate 20,000 synthetic two-vehicle impacts and rest positions using different, randomized friction coefficients for each vehicle and randomized impact speeds. These rest positions were then used to reconstruct both vehicles’ impact speeds assuming a single, common friction coefficient. High and low bounds on the impact speeds were reconstructed using high and low bounds on the common friction. We found that more than 97% of the true impact speeds were in the ranges reconstructed using upper and lower friction bounds. The influence of the similar-friction assumption on the errors in the reconstructed speeds was secondary to the influence of using the wrong average friction for both of vehicles.
Authors
Citation
Heinrichs, B. and Toscano, D., "The Effect of Using the Same Tire Friction for Both Vehicles in Impact Speed Reconstructions," SAE Technical Paper 2021-01-0899, 2021, https://doi.org/10.4271/2021-01-0899.Data Sets - Support Documents
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