A GPU Accelerated Particle Filter Based Localization Using 3D Evidential Voxel Maps

2019-01-0491

04/02/2019

Event
WCX SAE World Congress Experience
Authors Abstract
Content
An evidential theory is widely used for 2D grid-based localization in a robotics field because the theory has benefits to consider additional states such as 'unknown' and 'conflict'. However, there are some problems such as computational limitation and excessive resource share when the localization system is expanded from 2D grid to 3D voxel. In order to overcome the problems, this paper proposes the parallelized particle filter based localization system using 3D evidential voxel maps. A many-core processor based parallel computing framework with optimization techniques is applied to accelerate the computing power. Experiments were performed to evaluate the performance of the localization system in a complex environment, and to compare the computational time and resources between various types of processing units. The experimental results show that the proposed parallel particle filter is much more efficient than particle filter without parallel computing regarding computational cost.
Meta TagsDetails
DOI
https://doi.org/10.4271/2019-01-0491
Pages
7
Citation
Cho, S., Kim, C., Jo, K., and Sunwoo, M., "A GPU Accelerated Particle Filter Based Localization Using 3D Evidential Voxel Maps," SAE Technical Paper 2019-01-0491, 2019, https://doi.org/10.4271/2019-01-0491.
Additional Details
Publisher
Published
Apr 2, 2019
Product Code
2019-01-0491
Content Type
Technical Paper
Language
English