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Creating Video Animation from Off-Highway Vehicle Simulations
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English
Abstract
This paper describes the mechanics of using a desktop (microcomputer) workstation to produce a computer-generated video (television) animation of a ground vehicle moving on an arbitrary terrain surface. The results show that desktop engineering video animation is a viable tool for visualizing simulated three dimensional motions of ground vehicles over off-highway terrain. The approach taken was to use an existing commercial broadcast video animation code (TOPAS) to produce animated vehicle motion from time histories obtained by numerical dynamic simulation using the HVOSM code. The test cases used to verify the techniques described in this paper did not represent actual vehicles or terrain surfaces.
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Citation
Anderson, D., Cox, C., and Guice, L., "Creating Video Animation from Off-Highway Vehicle Simulations," SAE Technical Paper 891924, 1989, https://doi.org/10.4271/891924.Also In
Computer Applications-Design, Analysis and Production of Off- Highway Equipment
Number: SP-0795; Published: 1989-09-01
Number: SP-0795; Published: 1989-09-01
References
- Guice, Leslie K. Anderson Dale O. “Development of a Traffic Accident Reconstruction Animation System” Proceedings of the 6th. National Conference on Microcomputers in Civil Engineering Orlando Florida November 9-11 1988 296 300
- Nguyen, J. S. D. “Development of a Post-Processor for Traffic Accident Reconstruction Animation” Louisiana Tech University Ruston, Louisiana August 1988
- TOP AS User's Guide. AT&T Graphics Software Labs Indianapolis, EST 1988
- Mortenson, Michael E. Geometric Modeling ohn Wiley & Sons New York 1985
- Segal, D. J. Highway-Vehicle-Object Simulation Model - 1976. Report FHWA-RD-76-162 1-4 Federal Highway Administration, U. S. Department of Transportation 1976