This content is not included in
your SAE MOBILUS subscription, or you are not logged in.
Vehicle Design Using High-fidelity Virtual Prototyping
Annotation ability available
Sector:
Language:
English
Abstract
The increase in automotive systems complexity coupled with the requirements to meet tight development schedules and costs, have pushed development teams to find new ways of delivering their product on time. Over the past few years, simulation has become a powerful approach for compressing product development cycles. However, systems are defined using components from different engineering domains such as control system design, mechanical design, hydraulic design, circuit design or software design. Each of these components generally requires different simulation tools. Using these tools each development team independently designs and simulates their specific component. While the current simulation approaches are appropriate for component design, system simulations are harder to execute and maintain. This paper presents a new architecture for co-simulation using distributed object referred as CUDOs. An implementation of the architecture is used to provide a cosimulation example.
Authors
Topic
Citation
Kozlowski, J., Prasad, C., and Serughetti, M., "Vehicle Design Using High-fidelity Virtual Prototyping," SAE Technical Paper 982809, 1998, https://doi.org/10.4271/982809.Also In
References
- Ernst, Johannes An Open Simulation Architecture for the Development of Complex Embedded Systems Using Distributed Objects Proc. SAE 1997
- Ernst J. Prasad C. Thurston G. Cosimulation With Heterogeneous Simulation Algorithms Using Distributed Objects
- pLUG&SIMâ„¢ Architecture and Cosimulation Using Distributed Objects (CUDOs) API Integrated Systems Inc.
- www.isi.com